PocketMine-MP: Player entities can still die and drop items in flaggedForDespawn state
What to do
Vendor fix available. Upgrade each affected package to the fixed version on its release line (pocketmine/pocketmine-mp 5.39.2), redeploy, then verify what is actually installed.
This page has no inventory attached, so it cannot say whether you are affected. A vendor fix is not proof that your deployment is fixed.
Affected packages
Packagist pocketmine/pocketmine-mp
- Affected
- < 5.39.2
- Fixed in
- 5.39.2
Sources
- GitHub Advisory Database and maintainer security advisories on GitHub
GitHub-reviewed advisory GHSA-f9jp-856v-8642 lists affected ranges: Packagist pocketmine/pocketmine-mp >=0 <5.39.2
VerifiedObserved Structured GitHub Advisory Database record (type=reviewed) from the GitHub REST API.
Severity and exploitation
- Exploitation
- No confirmed exploitation recorded. Patch Next marks exploitation only from CISA KEV.
- CVSS
- 3.7 · CVSS:3.1/AV:N/AC:H/PR:N/UI:N/S:U/C:N/I:L/A:N
- EPSS
- No dated EPSS signal available.
Source description
As published by the source; long descriptions are shortened.
Summary When an entity dies, the entity is flagged for despawn, but remains in the World's entity table, meaning it's still accessible by doing World-getEntity($entityId) and other methods. The same is true of a player when quitting the server. When a network packet arrives from a client to attack an entity, the handler fetches the entity using World-getEntity($entityId) without any checks if the entity is already marked for despawning. Depending on the timing, the entity in question might already be in the flagged-for-despawn state when the action is processed. This means that the death handler for the entity might be run multiple times, causing loot and XP to be dropped multiple times, among other potential side effects. Reproducing steps To reproduce this vulnerability, two clients (Player A and Player B) are required. Prerequisites: - Player A (Victim): Must have the valuable items to be duplicated in their inventory and 1 HP (to ensure instant death). - Player B (Attacker): Must…
Dates and revisions
- Published by the source
- Last modified by the source
- Source last checked
- Revision 1 · created ·
Published from ghsa record GHSA-f9jp-856v-8642
Agent brief
Preview the exact text before you copy it. Commands are read-only suggestions; review them before running anything.
# Patch Next advisory brief: GHSA-f9jp-856v-8642 Advisory: PocketMine-MP: Player entities can still die and drop items in flaggedForDespawn state IDs: GHSA-f9jp-856v-8642 Record: https://patchnext.com/advisories/ghsa-f9jp-856v-8642 (revision 1, source checked 26 Oct 2026, 14:39 UTC) Inventory: none attached. This brief comes from a public page and does not say whether any deployment is affected. Severity: Low (CVSS 3.7) Exploitation: no confirmed exploitation recorded. Patch Next confirms exploitation only from CISA KEV. Vendor response: Vendor fix available; fixed versions by package: pocketmine/pocketmine-mp 5.39.2. A vendor fix does not mean a deployment is fixed. ## Affected components - Packagist pocketmine/pocketmine-mp: affected < 5.39.2; fixed in 5.39.2 ## Suggested inspection (read-only) - Packagist pocketmine/pocketmine-mp: check the installed version with your package manager. ## Supported action Upgrade each affected component to a fixed version on its release line. For a transitive dependency, upgrade the parent package or add an override or constraint, then regenerate the lockfile. Redeploy every environment that ran an affected version. ## Required regression checks - Run the test suite and a production build. - Exercise the features that depend on pocketmine/pocketmine-mp. - Repeat the inspection and confirm that only fixed versions remain installed. ## Rollback considerations - Keep the previous lockfile and deployment artifact. Rolling back reinstates the vulnerable version, so apply any documented mitigation while you fix forward. ## Unresolved questions - Which deployments run an affected version? - Exploitation status can change. Check again before lowering the priority. - Mark the work resolved only after the fixed version is verified in production. ## Sources - Verified: https://github.com/advisories/GHSA-f9jp-856v-8642 (GitHub-reviewed advisory GHSA-f9jp-856v-8642 lists affected ranges: Packagist pocketmine/pocketmine-mp >=0 <5.39.2) Commands are suggestions: review each one before running it.
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